High school project idea · Design & Creative Arts

Turn an Empty Space Into an Experience

Design a space people will remember, not just a room that looks nice.

Great designers shape experiences, not just environments.

Original Compass project by Davisville LabsReviewed August 2026Goal real work, evidence, and reflectionEditorial standards →

Why this project matters

Learn by doing something real.

The best spaces do more than look beautiful. They shape how people think, feel, and behave. Whether it's a coffee shop, classroom, bedroom, museum, event, or public plaza, every design decision influences the experience. This project teaches students to think like environmental designers by transforming an ordinary space into one that intentionally creates a specific feeling and purpose.

What you will create

Your project plan

Use these deliverables as milestones for Turn an Empty Space Into an Experience. Adapt the details to your interests, available time, and real-world opportunities.

  1. 01

    Space Analysis

    Document the existing space, identify who uses it, explain its purpose, and describe what currently works well and what could be improved.

  2. 02

    Experience Strategy

    Define how visitors should feel, move, interact, and remember the space after experiencing your redesign.

  3. 03

    Mood Boards & Design Direction

    Develop inspiration boards showing colors, lighting, textures, materials, furniture, graphics, and visual references that support the intended experience.

  4. 04

    Layouts & Space Mockups

    Create floor plans, sketches, digital layouts, or realistic mockups that communicate the redesigned environment.

  5. 05

    Environmental Design Case Study

    Publish a polished portfolio presentation explaining the design process, research, experience strategy, mockups, feedback, revisions, and lessons learned.

Make the work stronger

What separates a finished project from a meaningful one?

For Turn an Empty Space Into an Experience, use these checkpoints to protect the quality of the work without turning the project into a performance for admissions.

Avoid this

  • Designing only for appearance instead of experience
  • Ignoring how people move through the space
  • Choosing colors or furniture without supporting the concept

Evidence that it is working

  • A real space was selected and analyzed
  • A clear experience strategy was developed
  • Mood boards and design concepts were created

If you want to go further

  • Build a simple 3D digital model of the redesigned space
  • Interview potential users about the design

Skills you can build

Capabilities that travel beyond this project.

Design ThinkingEmpathySystems ThinkingSpatial ReasoningPresentation

College application value

Use the project as evidence, not decoration.

Demonstrates creativity, design thinking, empathy, systems thinking, visual communication, planning, and the ability to improve real environments through intentional design.

CreativityProblem SolvingCommunicationEmpathyInitiative

The goal of Turn an Empty Space Into an Experience is not to manufacture an impressive activity. Do real work, keep evidence of the process, and reflect honestly on what changed.

Related college majors

Which fields connect to this work?

Use Turn an Empty Space Into an Experience as a clue, then open a related major guide to compare coursework, career directions, reality checks, and other ways to test the field.

How this guide was made

Turn an Empty Space Into an Experience is an original Compass educational starting point designed around real work, visible evidence, feedback, and reflection. It is not an admissions guarantee.

Read editorial standards →
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