High school project idea · Science & Engineering

Invent Something Future You Would Use

Create an original invention that solves a real problem and pitch why it matters.

The best inventions solve problems people actually feel.

Original Compass project by Davisville LabsReviewed August 2026Goal real work, evidence, and reflectionEditorial standards →

Why this project matters

Learn by doing something real.

Great inventions often begin with a simple question: what would make life better? This project helps students imagine a real future need, define a meaningful problem, design an original solution, build a prototype, test the idea, and communicate its value. Students learn that invention is not magic. It is a process of observation, creativity, engineering, feedback, and improvement.

What you will create

Your project plan

Use these deliverables as milestones for Invent Something Future You Would Use. Adapt the details to your interests, available time, and real-world opportunities.

  1. 01

    Future Problem Brief

    Identify a meaningful problem your future self or someone like you might face and explain why it matters.

  2. 02

    Existing Solutions Research

    Research how people currently solve the problem and identify what is missing, frustrating, expensive, confusing, or incomplete.

  3. 03

    Invention Concept

    Develop sketches, diagrams, features, materials, user experience notes, and a clear explanation of how the invention would work.

  4. 04

    Prototype & Testing Notes

    Build a safe prototype or model, test the idea in a realistic way, gather feedback, and document improvements.

  5. 05

    Invention Pitch Case Study

    Publish a portfolio-ready case study and pitch explaining the problem, invention, prototype, testing, revisions, limitations, and future potential.

Make the work stronger

What separates a finished project from a meaningful one?

For Invent Something Future You Would Use, use these checkpoints to protect the quality of the work without turning the project into a performance for admissions.

Avoid this

  • Starting with a cool idea before defining the problem
  • Making the invention too unrealistic to prototype
  • Ignoring existing solutions

Evidence that it is working

  • A meaningful future problem was selected
  • Existing solutions were researched
  • An original invention concept was designed

If you want to go further

  • Create a short demo video for the invention
  • Build a second improved prototype

Skills you can build

Capabilities that travel beyond this project.

CreativityFuture ThinkingProblem SolvingTechnical CommunicationIteration

College application value

Use the project as evidence, not decoration.

Demonstrates creativity, initiative, engineering thinking, problem solving, persistence, future orientation, communication, and the ability to develop an original idea through testing and feedback.

CreativityInitiativeEngineering ThinkingPersistenceProblem Solving

The goal of Invent Something Future You Would Use is not to manufacture an impressive activity. Do real work, keep evidence of the process, and reflect honestly on what changed.

How this guide was made

Invent Something Future You Would Use is an original Compass educational starting point designed around real work, visible evidence, feedback, and reflection. It is not an admissions guarantee.

Read editorial standards →
Ready to build it?

Turn this idea into a step-by-step Compass project.

Try this project in Compass